﻿//-------------------------------------------------------------------
//	Copyright (c) 2013  Zhirnov Andrey
//	This file is part of the "Noise Library" project.
//	See copyright notice in "linNoiseCL.h".
//-------------------------------------------------------------------

#pragma once

// UX-STL //
#include "ux_stl_include.h"

// LibNoiseCL //
#include "../libNoiseCl.h"


namespace Noise
{
	using namespace UX_STL;

	class CSource;
	class CProram;
	class CContext;

	typedef vec2	real2;
	typedef vec3	real3;
	typedef vec4	real4;

	typedef ivec2	int2;
	typedef ivec3	int3;
	typedef ivec4	int4;

}	// Noise
